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Here at the REACH lab, we focus on human performance and determining solutions that can improve quality of life

Each of our projects holds important lesson to how Biomedical engineering can improve the lives of people

Investigating the impacts of virtual reality training and visual stimuli on older adults' balance

We are using human participants from two age ranges; 18-38 and 60+ for this study. Our participants are instrumented with 12 EMG IMUs, and 38 markers for motion capture. The participants do a series of balance assessments consisting of the BessTest, timed up and go, sensory organization test, and a cognition assesment. 

Understanding the Effects of Concussion on Balance Performance and Muscle Coordination in Athletes 

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Exploring Pediatric Impaired Speech Features and Data-Driven Speech Diagnostics

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Investigating Biometric Features tied to Alzheimer's Disease

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